Smol-GS: Compact Representations for Abstract 3D Gaussian Splatting
Haishan Wang, Mohammad Vali Hassan, Arno Solin
Published in Arxiv, 2025
We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space which capture abstracted cues, including color, opacity, transformation, and material properties. We propose octree-derived positional encoding, which explicitly models spatial locality and enhances representation efficiency. We further apply entropy-based compression to exploit feature redundancy, and compress splat coordinates using a recursive voxel hierarchy. This design enables orders-of-magnitude storage reduction while preserving representation flexibility. Smol-GS achieves state-of-the-art compression performance on standard benchmarks with high-level rendering quality.
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